MirOS Manual: DBE(3)


DBE(3X11)                  X FUNCTIONS                  DBE(3X11)

NAME

     DBE - Double Buffer Extension

SYNOPSIS

     The Double Buffer Extension (DBE) provides a standard way to
     utilize double-buffering within the framework of the X Win-
     dow System. Double-buffering uses two buffers, called front
     and back, which hold images. The front buffer is visible to
     the user; the back buffer is not.  Successive frames of an
     animation are rendered into the back buffer while the previ-
     ously rendered frame is displayed in the front buffer.  When
     a new frame is ready, the back and front buffers swap roles,
     making the new frame visible.  Ideally, this exchange
     appears to happen instantaneously to the user, with no
     visual artifacts.  Thus, only completely rendered images are
     presented to the user, and remain visible during the entire
     time it takes to render a new frame.  The result is a
     flicker-free animation.

DESCRIPTION

     Concepts
          Normal windows are created using XCreateWindow() or
          XCreateSimpleWindow(), which allocate a set of window
          attributes and, for InputOutput windows, a front
          buffer, into which an image can be drawn.  The contents
          of this buffer will be displayed when the window is
          visible.

          This extension enables applications to use double-
          buffering with a window. This involves creating a
          second buffer, called a back buffer, and associating
          one or more back buffer names (XIDs) with the window,
          for use when referring to (i.e., drawing to or reading
          from) the window's back buffer. The back buffer name is
          a drawable of type XdbeBackBuffer.

          DBE provides a relative double-buffering model.  One
          XID, the window, always refers to the front buffer.
          One or more other XIDs, the back buffer names, always
          refer to the back buffer.  After a buffer swap, the
          window continues to refer to the (new) front buffer,
          and the back buffer name continues to refer to the
          (new) back buffer.  Thus, applications and toolkits
          that want to just render to the back buffer always use
          the back buffer name for all drawing requests to the
          window.  Portions of an application that want to render
          to the front buffer always use the window XID for all
          drawing requests to the window.

          Multiple clients and toolkits can all use double-
          buffering on the same window. DBE does not provide a
          request for querying whether a window has double-

XFree86                   Version 4.5.0                         1

DBE(3X11)                  X FUNCTIONS                  DBE(3X11)

          buffering support, and if so, what the back buffer name
          is.  Given the asynchronous nature of the X Window Sys-
          tem, this would cause race conditions.  Instead, DBE
          allows multiple back buffer names to exist for the same
          window; they all refer to the same physical back
          buffer.  The first time a back buffer name is allocated
          for a window, the window becomes double-buffered and
          the back buffer name is associated with the window.
          Subsequently, the window already is a double-buffered
          window, and nothing about the window changes when a new
          back buffer name is allocated, except that the new back
          buffer name is associated with the window.  The window
          remains double-buffered until either the window is des-
          troyed, or until all of the back buffer names for the
          window are deallocated.

          In general, both the front and back buffers ae treated
          the same.  In particular, here are some important
          characteristics:

               Only one buffer per window can be visible at a
               time (the front buffer).

               Both buffers associated with a window have the
               same visual type, depth, width, height, and shape
               as the window.

               Both buffers associated with a window are "visi-
               ble" (or "obscured") in the same way.  When an
               Expose event is generated for a window, this event
               is considered to apply to both buffers equally.
               When a double-buffered window is exposed, both
               buffers are tiled with the window background. Even
               though the back buffer is not visible, terms such
               as obscure apply to the back buffer as well as to
               the front buffer.

               It is acceptable at any time to pass an XdbeBack-
               Buffer in any function that expects a drawable.
               This enables an application to draw directly into
               XdbeBackBuffer in the same fashion as it would
               draw into any other drawable.

               It is an error (Window) to pass an XdbeBackBuffer
               in a function that expects a Window.

               An XdbeBackBuffer will never be sent in a reply,
               event, or error where a Window is specified.

               If backing-store and save-under applies to a
               double-buffered window, it applies to both buffers
               equally.

XFree86                   Version 4.5.0                         2

DBE(3X11)                  X FUNCTIONS                  DBE(3X11)

               If the XClearArea() or XClearWindow() function is
               executed on a double-buffered window, the same
               area in both the front and back buffers is
               cleared.

          The effect of passing a window to a function that
          accepts a drawable is unchanged by this extension.  The
          window and front buffer are synonymous with each other.
          This includes obeying the XGetImage() and XGetSubIm-
          age() semantics and the subwindow-mode semantics if a
          graphics context is involved.  Regardless of whether
          the window was explicitly passed in an XGetImage() or
          XGetSubImage() call, or implicitly referenced (i.e.,
          one of the window's ancestors was passed in the func-
          tion), the front (i.e. visible) buffer is always refer-
          enced. Thus, DBE-naive screen dump clients will always
          get the front buffer. XGetImage() and XGetSubImage() on
          a back buffer return undefined image contents for any
          obscured regions of the back buffer that fall within
          the image.

          Drawing to a back buffer always uses the clip region
          that would be used to draw to the front buffer with a
          GC subwindow-mode of ClipByChildren.  If an ancestor of
          a double-buffered window is drawn to with a GC having a
          subwindow-mode of IncludeInferiors, the effect on the
          double-buffered window's back buffer depends on the
          depth of the double-buffered window and the ancestor.
          If the depths are the same, the contents of the back
          buffer of the double-buffered window are not changed.
          If the depths are different, the contents of the back
          buffer of the double-buffered window are undefined for
          the pixels that the IncludeInferiors drawing touched.

          DBE adds no new events.  DBE does not extend the seman-
          tics of any existing events with the exception of
          adding a new drawable type called XdbeBackBuffer.

          If events, replies, or errors that contain a drawable
          (e.g., GraphicsExpose) are generated in response to a
          request, the drawable returned will be the one speci-
          fied in the request.

          DBE advertises which visuals support double buffering.

          DBE does not include any timing or synchronization
          facilities.  Applications that need such facilities
          (e.g., to maintain a constant frame rate) should inves-
          tigate the Synchronization Extension, an X Consortium
          standard.

     Window Management Operations

XFree86                   Version 4.5.0                         3

DBE(3X11)                  X FUNCTIONS                  DBE(3X11)

          The basic philosophy of DBE is that both buffers are
          treated the same by X window management operations.

          When a double-buffered window is destroyed, both
          buffers associated with the window are destroyed, and
          all back buffer names associated with the window are
          freed.

          If the size of a double-buffered window changes, both
          buffers assume the new size.  If the window's size
          increases, the effect on the buffers depends on whether
          the implementation honors bit gravity for buffers. If
          bit gravity is implemented, then the contents of both
          buffers are moved in accordance with the window's bit
          gravity, and the remaining areas are tiled with the
          window background.  If bit gravity is not implemented,
          then the entire unobscured region of both buffers is
          tiled with the window background.  In either case,
          Expose events are generated for the region that is
          tiled with the window background.

          If the XGetGeometry() function is executed on an
          XdbeBackBuffer, the returned x, y, and border-width
          will be zero.

          If the Shape extension ShapeRectangles, ShapeMask,
          ShapeCombine, or ShapeOffset request is executed on a
          double-buffered window, both buffers are reshaped to
          match the new window shape.  The region difference D =
          new shape - old shape is tiled with the window back-
          ground in both buffers, and Expose events are generated
          for D.

     Complex Swap Actions

          DBE has no explicit knowledge of ancillary buffers
          (e.g. depth buffers or alpha buffers), and only has a
          limited set of defined swap actions.  Some applications
          may need a richer set of swap actions than DBE pro-
          vides.  Some DBE implementations have knowledge of
          ancillary buffers, and/or can provide a rich set of
          swap actions. Instead of continually extending DBE to
          increase its set of swap actions, DBE provides a flexi-
          ble "idiom" mechanism.  If an applications's needs are
          served by the defined swap actions, it should use them;
          otherwise, it should use the following method of
          expressing a complex swap action as an idiom.  Follow-
          ing this policy will ensure the best possible perfor-
          mance across a wide variety of implementations.

          As suggested by the term "idiom," a complex swap action
          should be expressed as a group/series of requests.

XFree86                   Version 4.5.0                         4

DBE(3X11)                  X FUNCTIONS                  DBE(3X11)

          Taken together, this group of requests may be combined
          into an atomic operation by the implementation, in
          order to maximize performance.  The set of idioms actu-
          ally recognized for optimization is implementation
          dependent.  To help with idiom expression and interpre-
          tation, an idiom must be surrounded by two function
          calls: XdbeBeginIdiom() and XdbeEndIdiom(). Unless this
          begin-end pair surrounds the idiom, it may not be
          recognized by a given implementation, and performance
          will suffer.

          For example, if an application wants to swap buffers
          for two windows, and use X to clear only certain planes
          of the back buffers, the application would make the
          following calls as a group, and in the following order:

               XdbeBeginIdiom().

               XdbeSwapBuffers() with XIDs for two windows, each
               of which uses a swap action of Untouched.

               XFillRectangle() to the back buffer of one window.

               XFillRectangle() to the back buffer of the other
               window.

               XdbeEndIdiom().

          The XdbeBeginIdiom() and XdbeEndIdiom() functions do
          not perform any actions themselves.  They are treated
          as markers by implementations that can combine certain
          groups/series of requests as idioms, and are ignored by
          other implementations or for non-recognized
          groups/series of requests.  If these function calls are
          made out of order, or are mismatched, no errors are
          sent, and the functions are executed as usual, though
          performance may suffer.

          XdbeSwapBuffers() need not be included in an idiom.
          For example, if a swap action of Copied is desired, but
          only some of the planes should be copied, XCopyArea()
          may be used instead of XdbeSwapBuffers(). If XdbeSwap-
          Buffers() is included in an idiom, it should immedi-
          ately follow the XdbeBeginIdiom() call.  Also, when the
          XdbeSwapBuffers() is included in an idiom, that
          request's swap action will still be valid, and if the
          swap action might overlap with another request, then
          the final result of the idiom must be as if the
          separate requests were executed serially.  For example,
          if the specified swap action is Untouched, and if a
          XFillRectangle() using a client clip rectangle is done
          to the window's back buffer after the XdbeSwapBuffers()

XFree86                   Version 4.5.0                         5

DBE(3X11)                  X FUNCTIONS                  DBE(3X11)

          call, then the contents of the new back buffer (after
          the idiom) will be the same as if the idiom was not
          recognized by the implementation.

          It is highly recommended that API providers define, and
          application developers use, "convenience" functions
          that allow client applications to call one procedure
          that encapsulates common idioms.  These functions will
          generate the XdbeBeginIdiom(), idiom, and XdbeEndI-
          diom() calls.  Usage of these functions will ensure
          best possible performance across a wide variety of
          implementations.

SEE ALSO

     XdbeAllocateBackBufferName(), XdbeBeginIdiom(), XdbeDeallo-
     cateBackBufferName(), XdbeEndIdiom(), XdbeFreeVisualInfo(),
     XdbeGetBackBufferAttributes(), XdbeGetVisualInfo(), Xdbe-
     QueryExtension(), XdbeSwapBuffers().

XFree86                   Version 4.5.0                         6

Generated on 2012-02-20 02:47:02 by $MirOS: src/scripts/roff2htm,v 1.70 2011/12/03 18:21:12 tg Exp $

These manual pages and other documentation are copyrighted by their respective writers; their source is available at our CVSweb, AnonCVS, and other mirrors. The rest is Copyright © 2002‒2011 The MirOS Project, Germany.
This product includes material provided by Thorsten Glaser.

This manual page’s HTML representation is supposed to be valid XHTML/1.1; if not, please send a bug report – diffs preferred.