MirOS Manual: glCallLists(3)


GLCALLLISTS(3G)     UNIX Programmer's Manual      GLCALLLISTS(3G)

NAME

     glCallLists - execute a list of display lists

C SPECIFICATION

     void glCallLists( GLsizei n,
                       GLenum type,
                       const GLvoid *lists )

PARAMETERS

     n      Specifies the number of display lists to be executed.

     type   Specifies the type of values in lists. Symbolic con-
            stants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT,
            GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT,
            GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted.

     lists  Specifies the address of an array of name offsets in
            the display list. The pointer type is void because
            the offsets can be bytes, shorts, ints, or floats,
            depending on the value of type.

DESCRIPTION

     glCallLists causes each display list in the list of names
     passed as lists to be executed. As a result, the commands
     saved in each display list are executed in order, just as if
     they were called without using a display list. Names of
     display lists that have not been defined are ignored.

     glCallLists provides an efficient means for executing more
     than one display list. type allows lists with various name
     formats to be accepted. The formats are as follows:

     GL_BYTE                  lists is treated as an array of
                              signed bytes, each in the range
                              -128 through 127.

     GL_UNSIGNED_BYTE         lists is treated as an array of
                              unsigned bytes, each in the range 0
                              through 255.

     GL_SHORT                 lists is treated as an array of
                              signed two-byte integers, each in
                              the range -32768 through 32767.

     GL_UNSIGNED_SHORT        lists is treated as an array of
                              unsigned two-byte integers, each in
                              the range 0 through 65535.

     GL_INT                   lists is treated as an array of
                              signed four-byte integers.

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GLCALLLISTS(3G)     UNIX Programmer's Manual      GLCALLLISTS(3G)

     GL_UNSIGNED_INT          lists is treated as an array of
                              unsigned four-byte integers.

     GL_FLOAT                 lists is treated as an array of
                              four-byte floating-point values.

     GL_2_BYTES               lists is treated as an array of
                              unsigned bytes. Each pair of bytes
                              specifies a single display-list
                              name. The value of the pair is com-
                              puted as 256 times the unsigned
                              value of the first byte plus the
                              unsigned value of the second byte.

     GL_3_BYTES               lists is treated as an array of
                              unsigned bytes. Each triplet of
                              bytes specifies a single display-
                              list name. The value of the triplet
                              is computed as 65536 times the
                              unsigned value of the first byte,
                              plus 256 times the unsigned value
                              of the second byte, plus the
                              unsigned value of the third byte.

     GL_4_BYTES               lists is treated as an array of
                              unsigned bytes. Each quadruplet of
                              bytes specifies a single display-
                              list name. The value of the quadru-
                              plet is computed as 16777216 times
                              the unsigned value of the first
                              byte, plus 65536 times the unsigned
                              value of the second byte, plus 256
                              times the unsigned value of the
                              third byte, plus the unsigned value
                              of the fourth byte.

     The list of display-list names is not null-terminated.
     Rather, n specifies how many names are to be taken from
     lists.

     An additional level of indirection is made available with
     the glListBase command, which specifies an unsigned offset
     that is added to each display-list name specified in lists
     before that display list is executed.

     glCallLists can appear inside a display list. To avoid the
     possibility of infinite recursion resulting from display
     lists calling one another, a limit is placed on the nesting
     level of display lists during display-list execution. This
     limit must be at least 64, and it depends on the implementa-
     tion.

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GLCALLLISTS(3G)     UNIX Programmer's Manual      GLCALLLISTS(3G)

     GL state is not saved and restored across a call to
     glCallLists. Thus, changes made to GL state during the exe-
     cution of the display lists remain after execution is com-
     pleted. Use glPushAttrib, glPopAttrib, glPushMatrix, and
     glPopMatrix to preserve GL state across glCallLists calls.

NOTES

     Display lists can be executed between a call to glBegin and
     the corresponding call to glEnd, as long as the display list
     includes only commands that are allowed in this interval.

ERRORS

     GL_INVALID_VALUE is generated if n is negative.

     GL_INVALID_ENUM is generated if type is not one of GL_BYTE,
     GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT,
     GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES,
     GL_4_BYTES.

ASSOCIATED GETS

     glGet with argument GL_LIST_BASE
     glGet with argument GL_MAX_LIST_NESTING
     glIsList

SEE ALSO

     glCallList(3G), glDeleteLists(3G), glGenLists(3G),
     glListBase(3G), glNewList(3G), glPushAttrib(3G),
     glPushMatrix(3G)

MirOS BSD #10-current   Printed 20.2.2012                       3

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