GLCLIENTACTIVETEXTUREUNIX3Programmer'GLCLIENTACTIVETEXTUREARB(3G)
glClientActiveTextureARB - select active texture unit
void glClientActiveTextureARB( GLenum texture )
texture Specifies which texture unit to make active. The
number of texture units is implementation depen-
dent, but must be at least two. texture must be one
of GL_TEXTUREi_ARB where 0 ≤ i <
GL_MAX_TEXTURE_UNITS_ARB, which is an
implementation-dependent value. The initial value
is GL_TEXTURE0_ARB.
glClientActiveTextureARB selects the vertex array client
state parameters to be modified by glTexCoordPointer, and
enabled or disabled with glEnableClientState or
glDisableClientState, respectively, when called with a
parameter of GL_TEXTURE_COORD_ARRAY.
glClientActiveTextureARB is supported only if
GL_ARB_multitexture is included in the string returned by
glGetString when called with the argument GL_EXTENSIONS.
glClientActiveTextureARB sets GL_CLIENT_ACTIVE_TEXTURE_ARB
to the active texture unit.
GL_INVALID_ENUM is generated if texture is not one of
GL_TEXTUREi_ARB, where 0 ≤ i < GL_MAX_TEXTURE_UNITS_ARB.
glActiveTextureARB(3G), glDisableClientState(3G),
glEnableClientState(3G), glMultiTexCoordARB(3G),
glTexCoordPointer(3G)
MirOS BSD #10-current Printed 20.2.2012 1
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