MirOS Manual: glXCreateContext(3)


GLXCREATECONTEXT()  UNIX Programmer's Manual   GLXCREATECONTEXT()

NAME

     glXCreateContext - create a new GLX rendering context

C SPECIFICATION

     GLXContext glXCreateContext( Display *dpy,
                                  XVisualInfo *vis,
                                  GLXContext shareList,
                                  Bool direct )

PARAMETERS

     dpy        Specifies the connection to the X server.

     vis        Specifies the visual that defines the frame
                buffer resources available to the rendering con-
                text. It is a pointer to an XVisualInfo struc-
                ture, not a visual ID or a pointer to a Visual.

     shareList  Specifies the context with which to share display
                lists. NULL indicates that no sharing is to take
                place.

     direct     Specifies whether rendering is to be done with a
                direct connection to the graphics system if pos-
                sible (True) or through the X server (False).

DESCRIPTION

     glXCreateContext creates a GLX rendering context and returns
     its handle. This context can be used to render into both
     windows and GLX pixmaps. If glXCreateContext fails to create
     a rendering context, NULL is returned.

     If direct is True, then a direct rendering context is
     created if the implementation supports direct rendering, if
     the connection is to an X server that is local, and if a
     direct rendering context is available. (An implementation
     may return an indirect context when direct is True). If
     direct is False, then a rendering context that renders
     through the X server is always created. Direct rendering
     provides a performance advantage in some implementations.
     However, direct rendering contexts cannot be shared outside
     a single process, and they may be unable to render to GLX
     pixmaps.

     If shareList is not NULL, then all display-list indexes and
     definitions are shared by context shareList and by the newly
     created context. An arbitrary number of contexts can share a
     single display-list space. However, all rendering contexts
     that share a single display-list space must themselves exist
     in the same address space. Two rendering contexts share an
     address space if both are nondirect using the same server,

MirOS BSD #10-current   Printed 20.2.2012                       1

GLXCREATECONTEXT()  UNIX Programmer's Manual   GLXCREATECONTEXT()

     or if both are direct and owned by a single process. Note
     that in the nondirect case, it is not necessary for the cal-
     ling threads to share an address space, only for their
     related rendering contexts to share an address space.

     If the GL version is 1.1 or greater, then all texture
     objects except object 0, are shared by any contexts that
     share display lists.

NOTES

     XVisualInfo is defined in Xutil.h. It is a structure that
     includes visual, visualID, screen, and depth elements.

     A process is a single execution environment, implemented in
     a single address space, consisting of one or more threads.

     A thread is one of a set of subprocesses that share a single
     address space, but maintain separate program counters, stack
     spaces, and other related global data. A thread that is the
     only member of its subprocess group is equivalent to a pro-
     cess.

     It may not be possible to render to a GLX pixmap with a
     direct rendering context.

ERRORS

     NULL is returned if execution fails on the client side.

     BadMatch is generated if the context to be created would not
     share the address space or the screen of the context speci-
     fied by shareList.

     BadValue is generated if vis is not a valid visual (for
     example, if a particular GLX implementation does not support
     it).

     GLXBadContext is generated if shareList is not a GLX context
     and is not NULL.

     BadAlloc is generated if the server does not have enough
     resources to allocate the new context.

SEE ALSO

     glXDestroyContext, glXGetConfig, glXIsDirect, glXMakeCurrent

MirOS BSD #10-current   Printed 20.2.2012                       2

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